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Redux Essentials, Part 5: Async Logic and Data Fetching

What You'll Learn
  • How to use the Redux "thunk" middleware for async logic
  • Patterns for handling async request state
  • How to use the Redux Toolkit createAsyncThunk API to manage async calls
Prerequisites
  • Familiarity with using HTTP requests to fetch and update data from a server REST API

Introduction

In Part 4: Using Redux Data, we saw how to use multiple pieces of data from the Redux store inside of React components, customize the contents of action objects before they're dispatched, and handle more complex update logic in our reducers.

So far, all the data we've worked with has been directly inside of our React client application. However, most real applications need to work with data from a server, by making HTTP API calls to fetch and save items.

In this section, we'll convert our social media app to fetch the posts and users data from an API, and add new posts by saving them to the API.

tip

Redux Toolkit includes the RTK Query data fetching and caching API. RTK Query is a purpose built data fetching and caching solution for Redux apps, and can eliminate the need to write any additional Redux logic like thunks or reducers to manage data fetching. We specifically teach RTK Query as the default approach for data fetching.

RTK Query is built on the same patterns shown in this page, so this section will help you understand the underlying mechanics of how data fetching works with Redux.

We'll cover how to use RTK Query starting in Part 7: RTK Query Basics.

Example REST API and Client

To keep the example project isolated but realistic, the initial project setup already includes a fake in-memory REST API for our data (configured using the Mock Service Worker mock API tool). The API uses /fakeApi as the base URL for the endpoints, and supports the typical GET/POST/PUT/DELETE HTTP methods for /fakeApi/posts, /fakeApi/users, and fakeApi/notifications. It's defined in src/api/server.ts.

The project also includes a small HTTP API client object that exposes client.get() and client.post() methods, similar to popular HTTP libraries like axios. It's defined in src/api/client.ts.

We'll use the client object to make HTTP calls to our in-memory fake REST API for this section.

Also, the mock server has been set up to reuse the same random seed each time the page is loaded, so that it will generate the same list of fake users and fake posts. If you want to reset that, delete the 'randomTimestampSeed' value in your browser's Local Storage and reload the page, or you can turn that off by editing src/api/server.ts and setting useSeededRNG to false.

info

As a reminder, the code examples focus on the key concepts and changes for each section. See the CodeSandbox projects and the tutorial-steps branch in the project repo for the complete changes in the application.

Using Middleware to Enable Async Logic

By itself, a Redux store doesn't know anything about async logic. It only knows how to synchronously dispatch actions, update the state by calling the root reducer function, and notify the UI that something has changed. Any asynchronicity has to happen outside the store.

But, what if you want to have async logic interact with the store by dispatching actions, checking the current store state, or some kind of side effect? That's where Redux middleware come in. They extend the store to add additional capabilities, and allow you to:

  • Execute extra logic when any action is dispatched (such as logging the action and state)
  • Pause, modify, delay, replace, or halt dispatched actions
  • Write extra code that has access to dispatch and getState
  • Teach dispatch how to accept other values besides plain action objects, such as functions and promises, by intercepting them and dispatching real action objects instead
  • Write code that uses async logic or other side effects

The most common reason to use middleware is to allow different kinds of async logic to interact with the store. This allows you to write code that can dispatch actions and check the store state, while keeping that logic separate from your UI.

Middleware and the Redux Store

For more details on how middleware let you customize the Redux store, see:

Middleware and Redux Data Flow

Earlier, we saw what the synchronous data flow for Redux looks like.

Middleware update the Redux data flow by adding an extra step at the start of dispatch. That way, middleware can run logic like HTTP requests, then dispatch actions. That makes the async data flow look like this:

Redux async data flow diagram

Thunks and Async Logic

There are many kinds of async middleware for Redux, and each lets you write your logic using different syntax. The most common async middleware is redux-thunk, which lets you write plain functions that may contain async logic directly. Redux Toolkit's configureStore function automatically sets up the thunk middleware by default, and we recommend using thunks as a standard approach for writing async logic with Redux.

What is a "Thunk"?

The word "thunk" is a programming term that means "a piece of code that does some delayed work".

For more details on how to use Redux thunks, see the thunk usage guide page:

as well as these posts:

Thunk Functions

Once the thunk middleware has been added to the Redux store, it allows you to pass thunk functions directly to store.dispatch. A thunk function will always be called with (dispatch, getState) as its arguments, and you can use them inside the thunk as needed.

A thunk function can contain any logic, sync or async.

Thunks typically dispatch plain actions using action creators, like dispatch(increment()):

const store = configureStore({ reducer: counterReducer })

const exampleThunkFunction = (
dispatch: AppDispatch,
getState: () => RootState
) => {
const stateBefore = getState()
console.log(`Counter before: ${stateBefore.counter}`)
dispatch(increment())
const stateAfter = getState()
console.log(`Counter after: ${stateAfter.counter}`)
}

store.dispatch(exampleThunkFunction)

For consistency with dispatching normal action objects, we typically write these as thunk action creators, which return the thunk function. These action creators can take arguments that can be used inside the thunk.

const logAndAdd = (amount: number) => {
return (dispatch: AppDispatch, getState: () => RootState) => {
const stateBefore = getState()
console.log(`Counter before: ${stateBefore.counter}`)
dispatch(incrementByAmount(amount))
const stateAfter = getState()
console.log(`Counter after: ${stateAfter.counter}`)
}
}

store.dispatch(logAndAdd(5))

Thunks are typically written in "slice" files, since the thunk data fetching is usually conceptually related to a particular slice's update logic. We'll look at a couple different ways to define thunks as we go through this section.

Writing Async Thunks

Thunks may have async logic inside of them, such as setTimeout, Promises, and async/await. This makes them a good place to put HTTP calls to a server API.

Data fetching logic for Redux typically follows a predictable pattern:

  • A "start" action is dispatched before the request, to indicate that the request is in progress. This may be used to track loading state to allow skipping duplicate requests or show loading indicators in the UI.
  • The async request is made with fetch or a wrapper library, with a promise for the result
  • When the request promise resolves, the async logic dispatches either a "success" action containing the result data, or a "failure" action containing error details. The reducer logic clears the loading state in both cases, and either processes the result data from the success case, or stores the error value for potential display.

These steps are not required, but are commonly used. (If all you care about is a successful result, you can just dispatch a single "success" action when the request finishes, and skip the "start" and "failure" actions.)

Redux Toolkit provides a createAsyncThunk API to implement the creation and dispatching of actions describing an async request.

Basic createAsyncThunk usage looks like this:

createAsyncThunk example
import { createAsyncThunk } from '@reduxjs/toolkit'

export const fetchItemById = createAsyncThunk(
'items/fetchItemById',
async (itemId: string) => {
const item = await someHttpRequest(itemId)
return item
}
)

See this details section for more info on how createAsyncThunk simplifies the code for dispatching actions for async requests. We'll see how it gets used in practice shortly.

Detailed Explanation: Dispatching Request Status Actions in Thunks

If we were to write out the code for a typical async thunk by hand, it might look like this:

const getRepoDetailsStarted = () => ({
type: 'repoDetails/fetchStarted'
})
const getRepoDetailsSuccess = (repoDetails: RepoDetails) => ({
type: 'repoDetails/fetchSucceeded',
payload: repoDetails
})
const getRepoDetailsFailed = (error: any) => ({
type: 'repoDetails/fetchFailed',
error
})

const fetchIssuesCount = (org: string, repo: string) => {
return async (dispatch: AppDispatch) => {
dispatch(getRepoDetailsStarted())
try {
const repoDetails = await getRepoDetails(org, repo)
dispatch(getRepoDetailsSuccess(repoDetails))
} catch (err) {
dispatch(getRepoDetailsFailed(err.toString()))
}
}
}

However, writing code using this approach is tedious. Each separate type of request needs repeated similar implementation:

  • Unique action types need to be defined for the three different cases
  • Each of those action types usually has a corresponding action creator function
  • A thunk has to be written that dispatches the correct actions in the right sequence

createAsyncThunk abstracts this pattern by generating the action types and action creators, and generating a thunk that dispatches those actions automatically. You provide a callback function that makes the async call and returns a Promise with the result.

It's also easy to make mistakes with error handling when writing thunk logic yourself. In this case, the try block will actually catch errors from both a failed request, and any errors while dispatching. Handling this correctly would require restructuring the logic to separate those. createAsyncThunk already handles errors correctly for you internally.


Typing Redux Thunks

Typing Handwritten Thunks

If you're writing a thunk by hand, you can declare explicitly type the thunk arguments as (dispatch: AppDispatch, getState: () => RootState). Since this is common, you can also define a reusable AppThunk type and use that instead:

app/store.ts
import { Action, ThunkAction, configureStore } from '@reduxjs/toolkit'

// omit actual store setup

// Infer the type of `store`
export type AppStore = typeof store
// Infer the `AppDispatch` type from the store itself
export type AppDispatch = typeof store.dispatch
// Same for the `RootState` type
export type RootState = ReturnType<typeof store.getState>
// Export a reusable type for handwritten thunks
export type AppThunk = ThunkAction<void, RootState, unknown, Action>

Then you can use that to describe the thunk functions you're writing:

Example typed thunk
// Use `AppThunk` as the return type, since we return a thunk function
const logAndAdd = (amount: number): AppThunk => {
return (dispatch, getState) => {
const stateBefore = getState()
console.log(`Counter before: ${stateBefore.counter}`)
dispatch(incrementByAmount(amount))
const stateAfter = getState()
console.log(`Counter after: ${stateAfter.counter}`)
}
}

Typing createAsyncThunk

For createAsyncThunk specifically: if your payload function accepts an argument, provide a type for that argument, like async (userId: string). You do not need to provide a return type by default - TS will infer the return type automatically.

If you need to access dispatch or getState inside of createAsyncThunk, RTK provides a way to define a "pre-typed" version that has the correct dispatch and getStatetypes built in by calling createAsyncThunk.withTypes(), equivalent to how we defined pre-typed versions of useSelector and useDispatch. We'll create a new src/app/withTypes files, and export it from there:

app/withTypes.ts
import { createAsyncThunk } from '@reduxjs/toolkit'

import type { RootState, AppDispatch } from './store'

export const createAppAsyncThunk = createAsyncThunk.withTypes<{
state: RootState
dispatch: AppDispatch
}>()
Typing Thunks

For more details on defining thunks with TypeScript, see:

Loading Posts

So far, our postsSlice has used some hardcoded sample data as its initial state. We're going to switch that to start with an empty array of posts instead, and then fetch a list of posts from the server.

In order to do that, we're going to have to change the structure of the state in our postsSlice, so that we can keep track of the current state of the API request.

Loading State for Requests

When we make an API call, we can view its progress as a small state machine that can be in one of four possible states:

  • The request hasn't started yet
  • The request is in progress
  • The request succeeded, and we now have the data we need
  • The request failed, and there's probably an error message

We could track that information using some booleans, like isLoading: true, but it's better to track these states as a single enum value. A good pattern for this is to have a state section that looks like this (using TypeScript type notation):

{
// Multiple possible status enum values
status: 'idle' | 'pending' | 'succeeded' | 'rejected',
error: string | null
}

These fields would exist alongside whatever actual data is being stored. These specific string state names aren't required - feel free to use other names if you want, like 'loading' instead of 'pending', or 'completed' instead of 'succeeded'.

We can use this information to decide what to show in our UI as the request progresses, and also add logic in our reducers to prevent cases like loading data twice.

Let's update our postsSlice to use this pattern to track loading state for a "fetch posts" request. We'll switch our state from being an array of posts by itself, to look like {posts, status, error}. We'll also remove the old sample post entries from our initial state, and add a couple new selectors for the loading and error fields:

features/posts/postsSlice.ts
import { createSlice, nanoid } from '@reduxjs/toolkit'

// omit reactions and other types

interface PostsState {
posts: Post[]
status: 'idle' | 'pending' | 'succeeded' | 'rejected'
error: string | null
}

const initialState: PostsState = {
posts: [],
status: 'idle',
error: null
}

const postsSlice = createSlice({
name: 'posts',
initialState,
reducers: {
postAdded: {
reducer(state, action: PayloadAction<Post>) {
state.posts.push(action.payload)
},
prepare(title: string, content: string, userId: string) {
// omit prepare logic
}
},
postUpdated(state, action: PayloadAction<PostUpdate>) {
const { id, title, content } = action.payload
const existingPost = state.posts.find(post => post.id === id)
if (existingPost) {
existingPost.title = title
existingPost.content = content
}
},
reactionAdded(
state,
action: PayloadAction<{ postId: string; reaction: ReactionName }>
) {
const { postId, reaction } = action.payload
const existingPost = state.posts.find(post => post.id === postId)
if (existingPost) {
existingPost.reactions[reaction]++
}
}
},
extraReducers: builder => {
builder.addCase(userLoggedOut, state => {
// Clear out the list of posts whenever the user logs out
return initialState
})
}
})

export const { postAdded, postUpdated, reactionAdded } = postsSlice.actions

export default postsSlice.reducer


export const selectAllPosts = (state: RootState) => state.posts.posts

export const selectPostById = (state: RootState, postId: string) =>
state.posts.posts.find(post => post.id === postId)

export const selectPostsStatus = (state: RootState) => state.posts.status
export const selectPostsError = (state: RootState) => state.posts.error

As part of this change, we also need to change any uses of state as an array to be state.posts instead, because the array is now one level deeper.

Yes, this does mean that we now have a nested object path that looks like state.posts.posts, which is somewhat repetitive and silly :) We could change the nested array name to be items or data or something if we wanted to avoid that, but we'll leave it as-is for now.

Fetching Data with createAsyncThunk

Redux Toolkit's createAsyncThunk API generates thunks that automatically dispatch those "start/success/failure" actions for you.

Let's start by adding a thunk that will make an HTTP request to retrieve a list of posts. We'll import the client utility from the src/api folder, and use that to make a request to '/fakeApi/posts'.

features/posts/postsSlice.ts
import { createSlice, nanoid, PayloadAction } from '@reduxjs/toolkit'
import { client } from '@/api/client'

import type { RootState } from '@/app/store'
import { createAppAsyncThunk } from '@/app/withTypes'

// omit other imports and types

export const fetchPosts = createAppAsyncThunk('posts/fetchPosts', async () => {
const response = await client.get<Post[]>('/fakeApi/posts')
return response.data
})

const initialState: PostsState = {
posts: [],
status: 'idle',
error: null
}

createAsyncThunk accepts two arguments:

  • A string that will be used as the prefix for the generated action types
  • A "payload creator" callback function that should return a Promise containing some data, or a rejected Promise with an error

The payload creator will usually make an HTTP request of some kind, and can either return the Promise from the HTTP request directly, or extract some data from the API response and return that. We typically write this using the JS async/await syntax, which lets us write functions that use promises while using standard try/catch logic instead of somePromise.then() chains.

In this case, we pass in 'posts/fetchPosts' as the action type prefix.

In this case, the payload creation callback for fetchPosts doesn't need any arguments, and all it needs to do is wait for the API call to return a response. The response object looks like {data: []}, and we want our dispatched Redux action to have a payload that is just the array of posts. So, we extract response.data, and return that from the callback.

If we try calling dispatch(fetchPosts()), the fetchPosts thunk will first dispatch an action type of 'posts/fetchPosts/pending':

`createAsyncThunk`: posts pending action

We can listen for this action in our reducer and mark the request status as 'pending'.

Once the Promise resolves, the fetchPosts thunk takes the response.data array we returned from the callback, and dispatches a 'posts/fetchPosts/fulfilled' action containing the posts array as action.payload:

`createAsyncThunk`: posts pending action

Reducers and Loading Actions

Next up, we need to handle both these actions in our reducers. This requires a bit deeper look at the createSlice API we've been using.

We've already seen that createSlice will generate an action creator for every reducer function we define in the reducers field, and that the generated action types include the name of the slice, like:

console.log(
postUpdated({ id: '123', title: 'First Post', content: 'Some text here' })
)
/*
{
type: 'posts/postUpdated',
payload: {
id: '123',
title: 'First Post',
content: 'Some text here'
}
}
*/

We've also seen that we can use the extraReducers field in createSlice to respond to actions that were defined outside of the slice.

In this case, we need to listen for the "pending" and "fulfilled" action types dispatched by our fetchPosts thunk. Those action creators are attached to our actual fetchPost function, and we can pass those to extraReducers to listen for those actions:

features/posts/postsSlice.ts
export const fetchPosts = createAsyncThunk('posts/fetchPosts', async () => {
const response = await client.get<Post[]>('/fakeApi/posts')
return response.data
})

const postsSlice = createSlice({
name: 'posts',
initialState,
reducers: {
// omit existing reducers here
},

extraReducers: builder => {
builder
.addCase(userLoggedOut, state => {
// Clear out the list of posts whenever the user logs out
return initialState
})
.addCase(fetchPosts.pending, (state, action) => {
state.status = 'pending'
})
.addCase(fetchPosts.fulfilled, (state, action) => {
state.status = 'succeeded'
// Add any fetched posts to the array
state.posts.push(...action.payload)
})
.addCase(fetchPosts.rejected, (state, action) => {
state.status = 'failed'
state.error = action.error.message ?? 'Unknown Error'
})
}
})

We'll handle all three action types that could be dispatched by the thunk, based on the Promise we returned:

  • When the request starts, we'll set the status enum to 'pending'
  • If the request succeeds, we mark the status as 'succeeded', and add the fetched posts to state.posts
  • If the request fails, we'll mark the status as 'failed', and save any error message into the state so we can display it

Dispatching Thunks from Components

Now that we have the fetchPosts thunk written and the slice updated to handle those actions, let's update our <PostsList> component to actually kick off the data fetch for us.

We'll import the fetchPosts thunk into the component. Like all of our other action creators, we have to dispatch it, so we'll also need to add the useAppDispatch hook. Since we want to fetch this data when <PostsList> mounts, we need to import the React useEffect hook, and dispatch the action.

It's important that we only try to fetch the list of posts once. If we do it every time the <PostsList> component renders, or is re-created because we've switched between views, we might end up fetching the posts several times. We can use the posts.status enum to help decide if we need to actually start fetching, by selecting that into the component and only starting the fetch if the status is 'idle', meaning it hasn't started yet.

features/posts/PostsList.tsx
import React, { useEffect } from 'react'
import { Link } from 'react-router-dom'

import { useAppSelector, useAppDispatch } from '@/app/hooks'
import { TimeAgo } from '@/components/TimeAgo'

import { PostAuthor } from './PostAuthor'
import { ReactionButtons } from './ReactionButtons'
import { fetchPosts, selectAllPosts, selectPostsStatus } from './postsSlice'

export const PostsList = () => {
const dispatch = useAppDispatch()
const posts = useAppSelector(selectAllPosts)
const postStatus = useAppSelector(selectPostsStatus)

useEffect(() => {
if (postStatus === 'idle') {
dispatch(fetchPosts())
}
}, [postStatus, dispatch])

// omit rendering logic
}

And with that, we should now see a fresh list of posts showing up after we log in to our app!

List of fetched posts

Avoiding Duplicate Fetches

The good news is we've successfully fetched those post objects from our mock server API.

Unfortunately, we've got a problem. Right now our posts list is showing duplicates of each post:

Duplicate post items

In fact, if we look at the Redux DevTools, we can see two sets of 'pending' and 'fulfilled' actions were dispatched:

Duplicate fetchPosts actions

Why is that? Didn't we just add a check for postStatus === 'idle'? Shouldn't that be enough to make sure we only dispatch the thunk once?

Well, yes... and no :)

The actual logic here in the useEffect is correct. The issue is that right now we're looking at a development build of our application, and in development, React will run all useEffect hooks twice on mount when inside of its <StrictMode> component in order to make some kinds of bugs happen more obviously.

In this case, what happened is:

  • The <PostsList> component mounted
  • The useEffect hook ran for the first time. The postStatus value is 'idle', so it dispatches the fetchPosts thunk.
  • fetchPosts immediately dispatches its fetchPosts.pending action, so the Redux store did update the status to 'pending' right away...
  • but React runs the useEffect again without re-rendering the component, so the effect still thinks that postStatus is 'idle' and dispatches fetchPosts a second time
  • Both thunks finish fetching their data, dispatch the fetchPosts.fulfilled action, and the fulfilled reducer runs twice, adding resulting in a duplicate set of posts being added to the state

So, how can we fix this?

One option would be to remove the <StrictMode> tag from our app. But, the React team recommends using it, and it is helpful for catching other issues.

We could write some complicated logic with the useRef hook to track if this component is actually rendering for the first time, and use that to only dispatch fetchPosts once. But, that's kind of ugly.

The last option would be to use the actual state.posts.status value from the Redux state to check if there's already a request in progress, and have the thunk itself bail out if that's the case. Fortunately, createAsyncThunk gives us a way to do this.

Checking Async Thunk Conditions

createAsyncThunk accepts an optional condition callback we can use to do that check. If provided, it runs at the start of the thunk call, and it will cancel the entire thunk if condition returns false.

In this case, we know that we want to avoid running the thunk if the state.posts.status field is 'idle'. We already have a selectPostsStatus selector that we can use here, so we can add the condition option and check that value:

"features/posts/postsSlice.ts
export const fetchPosts = createAppAsyncThunk(
'posts/fetchPosts',
async () => {
const response = await client.get<Post[]>('/fakeApi/posts')
return response.data
},
{
condition(arg, thunkApi) {
const postsStatus = selectPostsStatus(thunkApi.getState())
if (postsStatus !== 'idle') {
return false
}
}
}
)

Now when we reload the page and look at the <PostsList>, we should only see one set of posts, with no duplicates, and we should only see one set of dispatched actions in the Redux DevTools.

You don't need to add condition to all thunks, but there may be times it's useful to ensure only one request gets made at a time.

tip

Note that RTK Query will manage this for you! It deduplicates requests across all components, so that each request only happens once, and you don't have to worry about doing this yourself.

Displaying Loading State

Our <PostsList> component is already checking for any updates to the posts that are stored in Redux, and rerendering itself any time that list changes. So, if we refresh the page, we should see a random set of posts from our fake API show up on screen. But, it seems like there's some lag - the <PostsList> is empty at first, and after a couple seconds the posts are displayed.

A real API call will probably take some time to return a response, so it's usually a good idea to show some kind of "loading..." indicator in the UI so the user knows we're waiting for data.

We can update our <PostsList> to show a different bit of UI based on the state.posts.status enum: a spinner if we're loading, an error message if it failed, or the actual posts list if we have the data.

While we're at it, this is probably a good time to extract a <PostExcerpt> component to encapsulate the rendering for one item in the list as well.

The result might look like this:

features/posts/PostsList.tsx
import React, { useEffect } from 'react'
import { Link } from 'react-router-dom'

import { useAppSelector, useAppDispatch } from '@/app/hooks'

import { Spinner } from '@/components/Spinner'
import { TimeAgo } from '@/components/TimeAgo'

import { PostAuthor } from './PostAuthor'
import { ReactionButtons } from './ReactionButtons'
import {
Post,
selectAllPosts,
selectPostsError,
fetchPosts
} from './postsSlice'

interface PostExcerptProps {
post: Post
}

function PostExcerpt({ post }: PostExcerptProps) {
return (
<article className="post-excerpt" key={post.id}>
<h3>
<Link to={`/posts/${post.id}`}>{post.title}</Link>
</h3>
<div>
<PostAuthor userId={post.user} />
<TimeAgo timestamp={post.date} />
</div>
<p className="post-content">{post.content.substring(0, 100)}</p>
<ReactionButtons post={post} />
</article>
)
}

export const PostsList = () => {
const dispatch = useAppDispatch()
const posts = useAppSelector(selectAllPosts)
const posts = useAppSelector(selectAllPosts)
const postStatus = useAppSelector(selectPostsStatus)
const postsError = useAppSelector(selectPostsError)

useEffect(() => {
if (postStatus === 'idle') {
dispatch(fetchPosts())
}
}, [postStatus, dispatch])

let content: React.ReactNode

if (postStatus === 'pending') {
content = <Spinner text="Loading..." />
} else if (postStatus === 'succeeded') {
// Sort posts in reverse chronological order by datetime string
const orderedPosts = posts
.slice()
.sort((a, b) => b.date.localeCompare(a.date))

content = orderedPosts.map(post => (
<PostExcerpt key={post.id} post={post} />
))
} else if (postStatus === 'rejected') {
content = <div>{postsError}</div>
}

return (
<section className="posts-list">
<h2>Posts</h2>
{content}
</section>
)
}

You might notice that the API calls are taking a while to complete, and that the loading spinner is staying on screen for a couple seconds. Our mock API server is configured to add a 2-second delay to all responses, specifically to help visualize times when there's a loading spinner visible. If you want to change this behavior, you can open up api/server.ts, and alter this line:

api/server.ts
// Add an extra delay to all endpoints, so loading spinners show up.
const ARTIFICIAL_DELAY_MS = 2000

Feel free to turn that on and off as we go if you want the API calls to complete faster.

Optional: Defining Thunks Inside of createSlice

Right now, our fetchPosts thunk is defined in the postsSlice.ts file, but outside of the createSlice() call.

There's an optional way to define thunks inside of createSlice, which requires changing how the reducers field is defined. See this explanation for details if you want to try it:

Defining Thunks in createSlice

We've seen that the standard way to write the createSlice.reducers field is as an object, where the keys become the action names, and the values are reducers. We also saw that the values can be an object with the {reducer, prepare} functions for creating an action object with the values we want.

Alternately, the reducers field can be a callback function that receives a create object. This is somewhat similar to what we saw with extraReducers, but with a different set of methods for creating reducers and actions:

  • create.reducer<PayloadType>(caseReducer): defines a case reducer
  • create.preparedReducer(prepare, caseReducer): defines a reducer with a prepare callback

Then, return an object like before with the reducer names as the fields, but call the create methods to make each reducer. Here's what the postsSlice would look like converted to this syntax:

const postsSlice = createSlice({
name: 'posts',
initialState,
reducers: create => {
return {
postAdded: create.preparedReducer(
(title: string, content: string, userId: string) => {
return {
payload: {
id: nanoid(),
date: new Date().toISOString(),
title,
content,
user: userId,
reactions: initialReactions
}
}
},
(state, action) => {
state.posts.push(action.payload)
}
),
postUpdated: create.reducer<PostUpdate>((state, action) => {
const { id, title, content } = action.payload
const existingPost = state.posts.find(post => post.id === id)
if (existingPost) {
existingPost.title = title
existingPost.content = content
}
}),
reactionAdded: create.reducer<{ postId: string; reaction: ReactionName }>(
(state, action) => {
const { postId, reaction } = action.payload
const existingPost = state.posts.find(post => post.id === postId)
if (existingPost) {
existingPost.reactions[reaction]++
}
}
)
}
},
extraReducers: builder => {
// same as before
}
})

Writing reducers as a callback opens the door for extending the capabilities of createSlice. In particular, it's possible to make a special version of createSlice that has the ability to use createAsyncThunk baked in.

First, import buildCreateSlice and asyncThunkCreator, then call buildCreateSlice like this:

import { buildCreateSlice, asyncThunkCreator } from '@reduxjs/toolkit'

export const createAppSlice = buildCreateSlice({
creators: { asyncThunk: asyncThunkCreator }
})

That gives you a version of createSlice with the ability to write thunks inside.

Finally, we can use that createAppSlice method to define our postsSlice with the fetchPosts thunk inside. When we do that, a couple other things change:

  • We can't pass in the RootState generic directly, so we have to do getState() as RootState to cast it
  • We can pass in all of the reducers that handle the thunk actions as part of the options to create.asyncThunk(), and remove those from the extraReducers field:
const postsSlice = createAppSlice({
name: 'posts',
initialState,
reducers: create => {
return {
// omit the other reducers
fetchPosts: create.asyncThunk(
// Payload creator function to fetch the data
async () => {
const response = await client.get<Post[]>('/fakeApi/posts')
return response.data
},
{
// Options for `createAsyncThunk`
options: {
condition(arg, thunkApi) {
const { posts } = thunkApi.getState() as RootState
if (posts.status !== 'idle') {
return false
}
}
},
// The case reducers to handle the dispatched actions.
// Each of these is optional, but must use these names.
pending: (state, action) => {
state.status = 'pending'
},
fulfilled: (state, action) => {
state.status = 'succeeded'
// Add any fetched posts to the array
state.posts.push(...action.payload)
},
rejected: (state, action) => {
state.status = 'rejected'
state.error = action.error.message ?? 'Unknown Error'
}
}
)
}
},
extraReducers: builder => {
builder.addCase(userLoggedOut, state => {
// Clear out the list of posts whenever the user logs out
return initialState
})
// The thunk handlers have been removed here
}
})

Remember, the create callback syntax is optional! The only time you have to use it is if you really want to write thunks inside of createSlice. That said, it does remove the need to use the PayloadAction type, and cuts down on extraReducers as well.

Loading Users

We're now fetching and displaying our list of posts. But, if we look at the posts, there's a problem: they all now say "Unknown author" as the authors:

Unknown post authors

This is because the post entries are being randomly generated by the fake API server, which also randomly generates a set of fake users every time we reload the page. We need to update our users slice to fetch those users when the application starts.

Like last time, we'll create another async thunk to get the users from the API and return them, then handle the fulfilled action in the extraReducers slice field. We'll skip worrying about loading state for now:

features/users/usersSlice.ts
import { createSlice, PayloadAction } from '@reduxjs/toolkit'

import { client } from '@/api/client'

import type { RootState } from '@/app/store'
import { createAppAsyncThunk } from '@/app/withTypes'

interface User {
id: string
name: string
}

export const fetchUsers = createAppAsyncThunk('users/fetchUsers', async () => {
const response = await client.get<User[]>('/fakeApi/users')
return response.data
})

const initialState: User[] = []

const usersSlice = createSlice({
name: 'users',
initialState,
reducers: {},
extraReducers(builder) {
builder.addCase(fetchUsers.fulfilled, (state, action) => {
return action.payload
})
}
})

export default usersSlice.reducer

// omit selectors

You may have noticed that this time the case reducer isn't using the state variable at all. Instead, we're returning the action.payload directly. Immer lets us update state in two ways: either mutating the existing state value, or returning a new result. If we return a new value, that will replace the existing state completely with whatever we return. (Note that if you want to manually return a new value, it's up to you to write any immutable update logic that might be needed.)

The initial state was an empty array, and we probably could have done state.push(...action.payload) to mutate it. But, in our case we really want to replace the list of users with whatever the server returned, and this avoids any chance of accidentally duplicating the list of users in state.

info

To learn more about how state updates with Immer work, see the "Writing Reducers with Immer" guide in the RTK docs.

We only need to fetch the list of users once, and we want to do it right when the application starts. We can do that in our main.tsx file, and directly dispatch the fetchUsers thunk because we have the store right there:

main.tsx
// omit other imports

import store from './app/store'
import { fetchUsers } from './features/users/usersSlice'

import { worker } from './api/server'

async function start() {
// Start our mock API server
await worker.start({ onUnhandledRequest: 'bypass' })

store.dispatch(fetchUsers())

const root = createRoot(document.getElementById('root')!)

root.render(
<React.StrictMode>
<Provider store={store}>
<App />
</Provider>
</React.StrictMode>
)
}

start()

Notice that this is a valid way to fetch data on startup. This actually starts the fetching process before we start rendering our React components, so the data should be available sooner. (Note that this principle can be applied by using React Router data loaders as well.)

Now, each of the posts should be showing a username again, and we should also have that same list of users shown in the "Author" dropdown in our <AddPostForm>.

Adding New Posts

We have one more step for this section. When we add a new post from the <AddPostForm>, that post is only getting added to the Redux store inside our app. We need to actually make an API call that will create the new post entry in our fake API server instead, so that it's "saved". (Since this is a fake API, the new post won't persist if we reload the page, but if we had a real backend server it would be available next time we reload.)

Sending Data with Thunks

We can use createAsyncThunk to help with sending data, not just fetching it. We'll create a thunk that accepts the values from our <AddPostForm> as an argument, and makes an HTTP POST call to the fake API to save the data.

In the process, we're going to change how we work with the new post object in our reducers. Currently, our postsSlice is creating a new post object in the prepare callback for postAdded, and generating a new unique ID for that post. In most apps that save data to a server, the server will take care of generating unique IDs and filling out any extra fields, and will usually return the completed data in its response. So, we can send a request body like { title, content, user: userId } to the server, and then take the complete post object it sends back and add it to our postsSlice state. We'll also extract a NewPost type to represent the object that gets passed into the thunk.

features/posts/postsSlice.ts
type PostUpdate = Pick<Post, 'id' | 'title' | 'content'>
type NewPost = Pick<Post, 'title' | 'content' | 'user'>

export const addNewPost = createAppAsyncThunk(
'posts/addNewPost',
// The payload creator receives the partial `{title, content, user}` object
async (initialPost: NewPost) => {
// We send the initial data to the fake API server
const response = await client.post<Post>('/fakeApi/posts', initialPost)
// The response includes the complete post object, including unique ID
return response.data
}
)

const postsSlice = createSlice({
name: 'posts',
initialState,
reducers: {
// The existing `postAdded` reducer and prepare callback were deleted
reactionAdded(state, action) {}, // omit logic
postUpdated(state, action) {} // omit logic
},
extraReducers(builder) {
builder
// omit the cases for `fetchPosts` and `userLoggedOut`
.addCase(addNewPost.fulfilled, (state, action) => {
// We can directly add the new post object to our posts array
state.posts.push(action.payload)
})
}
})

Checking Thunk Results in Components

Finally, we'll update <AddPostForm> to dispatch the addNewPost thunk instead of the old postAdded action. Since this is another API call to the server, it will take some time and could fail. The addNewPost() thunk will automatically dispatch its pending/fulfilled/rejected actions to the Redux store, which we're already handling.

We could track the request status in postsSlice using a second loading enum if we wanted to. But, for this example let's keep the loading state tracking limited to the component, to show what else is possible.

It would be good if we can at least disable the "Save Post" button while we're waiting for the request, so the user can't accidentally try to save a post twice. If the request fails, we might also want to show an error message here in the form, or perhaps just log it to the console.

We can have our component logic wait for the async thunk to finish, and check the result when it's done:

features/posts/AddPostForm.tsx
import React, { useState } from 'react'

import { useAppDispatch, useAppSelector } from '@/app/hooks'

import { selectCurrentUsername } from '@/features/auth/authSlice'

import { addNewPost } from './postsSlice'

// omit field types

export const AddPostForm = () => {
const [addRequestStatus, setAddRequestStatus] = useState<'idle' | 'pending'>(
'idle'
)

const dispatch = useAppDispatch()
const userId = useAppSelector(selectCurrentUsername)!

const handleSubmit = async (e: React.FormEvent<AddPostFormElements>) => {
// Prevent server submission
e.preventDefault()

const { elements } = e.currentTarget
const title = elements.postTitle.value
const content = elements.postContent.value

const form = e.currentTarget

try {
setAddRequestStatus('pending')
await dispatch(addNewPost({ title, content, user: userId })).unwrap()

form.reset()
} catch (err) {
console.error('Failed to save the post: ', err)
} finally {
setAddRequestStatus('idle')
}
}

// omit rendering logic
}

We can add a loading status enum field as a React useState hook, similar to how we're tracking loading state in postsSlice for fetching posts. In this case, we just want to know if the request is in progress or not.

When we call dispatch(addNewPost()), the async thunk returns a Promise from dispatch. We can await that promise here to know when the thunk has finished its request. But, we don't yet know if that request succeeded or failed.

createAsyncThunk handles any errors internally, so that we don't see any messages about "rejected Promises" in our logs. It then returns the final action it dispatched: either the fulfilled action if it succeeded, or the rejected action if it failed. That means that await dispatch(someAsyncThunk()) always "succeeds", and the result is the action object itself.

However, it's common to want to write logic that looks at the success or failure of the actual request that was made. Redux Toolkit adds a .unwrap() function to the returned Promise, which will return a new Promise that either has the actual action.payload value from a fulfilled action, or throws an error if it's the rejected action. This lets us handle success and failure in the component using normal try/catch logic. So, we'll clear out the input fields to reset the form if the post was successfully created, and log the error to the console if it failed.

If you want to see what happens when the addNewPost API call fails, try creating a new post where the "Content" field only has the word "error" (without quotes). The server will see that and send back a failed response, so you should see a message logged to the console.

What You've Learned

Async logic and data fetching are always a complex topic. As you've seen, Redux Toolkit includes some tools to automate the typical Redux data fetching patterns.

Here's what our app looks like now that we're fetching data from that fake API:

As a reminder, here's what we covered in this section:

Summary
  • Redux uses plugins called "middleware" to enable async logic
    • The standard async middleware is called redux-thunk, which is included in Redux Toolkit
    • Thunk functions receive dispatch and getState as arguments, and can use those as part of async logic
  • You can dispatch additional actions to help track the loading status of an API call
    • The typical pattern is dispatching a "pending" action before the call, then either a "success" containing the data or a "failure" action containing the error
    • Loading state should usually be stored as an enum, like 'idle' | 'pending' | 'succeeded' | 'rejected'
  • Redux Toolkit has a createAsyncThunk API that dispatches these actions for you
    • createAsyncThunk accepts a "payload creator" callback that should return a Promise, and generates pending/fulfilled/rejected action types automatically
    • Generated action creators like fetchPosts dispatch those actions based on the Promise you return
    • You can listen for these action types in createSlice using the extraReducers field, and update the state in reducers based on those actions.
    • createAsyncThunk has a condition option that can be used to cancel a request based on the Redux state
    • Thunks can return promises. For createAsyncThunk specifically, you can await dispatch(someThunk()).unwrap() to handle the request success or failure at the component level.

What's Next?

We've got one more set of topics to cover the core Redux Toolkit APIs and usage patterns. In Part 6: Performance and Normalizing Data, we'll look at how Redux usage affects React performance, and some ways we can optimize our application for improved performance.